You can ping the server.
You can traceroute to the destination.
But the app still doesn’t work. Why?
You’ve ruled out routing, so now you’re stuck asking:
“If ping works, why is the app still failing?”
Great question — and one that every network admin, engineer, or IT support person has faced.
In this blog, we’ll walk through why ping success doesn’t always mean network success — and uncover the real reasons your application might be failing, even when ICMP packets are happily flowing.
ping uses ICMP Echo Request/Reply packets to check if a device is reachable.
If you get a reply, it means:
That’s good.
But here’s the twist:
Ping is NOT your application.
It doesn’t use TCP or UDP, doesn’t touch ports, and is often allowed when other traffic is blocked.
So just because ping works doesn’t mean your HTTP, FTP, SSH, RDP, or database connection will work too.
Let’s break down why this happens.
Ping (ICMP) is allowed
TCP/UDP ports are blocked
This is the #1 reason apps fail when ping works.
You might be trying to access:
If a firewall or ACL blocks that specific port, the app fails — but ping still goes through.
What to check:
show access-lists
telnet <server> <port> ← Quick port check (for TCP)
You try to access a service on its “usual” port — say, SSH on port 22 — but it fails.
Why?
The service might be listening on a non-standard port, or on localhost only.
Example:
How to check:
On Linux:
sudo netstat -tulnp
On Windows:
netstat -an | findstr LISTENING
Make sure the app is:
Yes — DNS can break your app while ping still works.
If your app uses a hostname, but DNS fails, the app won’t resolve the IP — even though ping 10.1.1.1 works fine.
ICMP uses IP. Your app likely uses hostnames.
Test it:
ping google.com ← If this fails, DNS issue
nslookup <hostname>
Add a fallback:
ip name-server 8.8.8.8
Let’s say:
Sounds like routing is okay, but the app fails.
Now suspect NAT.
Without correct NAT, your traffic might go out, but the replies won’t know how to get back.
This happens with:
What to check:
show ip nat translations
show run | include ip nat
Make sure:
Ping uses small, stateless packets. Applications use larger, connection-based traffic.
Sometimes:
It’s like talking to someone on the phone, but their reply goes to your neighbor.
How to detect:
Fixing it may require:
Ping uses tiny packets. Applications (like file transfers, VPN, HTTPS) use large ones.
If:
Large packets will be silently dropped.
Detect with:
ping <ip> size 1500 df-bit
If that fails but smaller sizes work — bingo! MTU problem.
Some apps fail after reaching the destination, due to:
Example:
Ping has no idea about these — it’s just sending echo requests.
Fix:
Logs from the application server
Scenario:
A user says: “I can ping the server, but I can’t connect to the web app.”
Step-by-step:
Lesson: Ping was never the problem. The firewall was.
Here’s what ping can and cannot do:
Ping Can Do | Ping Can’t Do |
Test Layer 3 connectivity | Check if ports are open |
Confirm ICMP reachability | Confirm TCP/UDP service availability |
Verify basic routing | Detect DNS or NAT issues |
Show packet loss/delay | Show app-layer failures |
Ping is a good start. But it’s not the finish line.
It only tells you “the device is there” — not whether the service is ready, reachable, or usable.
To truly troubleshoot, you need to look at:
When ping works but your app fails — dig deeper. The problem is usually just a layer away
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